Posted: Thu May 09, 2024 12:46 pm
So I work on AI, technically. Specifically I do dev tooling that attempts to be very selective with where models are deployed to otherwise conventional pipelines, so that you can make objective-oriented programs, ones that are more malleable.
Anyway, I see a lot of AI stuff every day and I don't know about it. I get kind of bummed about generative stuff, a lot of the time. It's like ... infinite genre gestalts, applied places for the sake of applying them. I really dislike model fetishisation. Bigger models don't necessarily do more; they just require more to get built and increase the space of possibility such that they kind of get more confused when asked to do anything or say something.
I think what I'm most afraid of is a world that's perpetually "now", artistically; reified through our creation tools themselves being forcibly railed onto "things that look like this in vector space". There's a world where you use this to make things even weirder: imagine some horrifying OPN creation that really fucks around with generating stuff in parts of vector space that is deeply uncanny.
I also believe generally that our ability to abstract away the process of creation -- to make things "more accessible" -- also eradicates the ability to understand them, to teach them. In an effort to let people obtain any skill within this lifetime, to ignore the fact that you have to choose what you're spec-ing into, we kind of destroy what that effort meant.
I don't know. I am being a luddite.
Anyway, I see a lot of AI stuff every day and I don't know about it. I get kind of bummed about generative stuff, a lot of the time. It's like ... infinite genre gestalts, applied places for the sake of applying them. I really dislike model fetishisation. Bigger models don't necessarily do more; they just require more to get built and increase the space of possibility such that they kind of get more confused when asked to do anything or say something.
I think what I'm most afraid of is a world that's perpetually "now", artistically; reified through our creation tools themselves being forcibly railed onto "things that look like this in vector space". There's a world where you use this to make things even weirder: imagine some horrifying OPN creation that really fucks around with generating stuff in parts of vector space that is deeply uncanny.
I also believe generally that our ability to abstract away the process of creation -- to make things "more accessible" -- also eradicates the ability to understand them, to teach them. In an effort to let people obtain any skill within this lifetime, to ignore the fact that you have to choose what you're spec-ing into, we kind of destroy what that effort meant.
I don't know. I am being a luddite.