Wanted to do a brief mention of the
Teen-Beat records website. I recall in an interview that Mark Robinson said it took literally months to redo the site into this splaying, "magazine-like" layout that had extensive info about every release, era-appropriate photos, just everything you'd want if you were following the band. I think that is absurdly friendly for a record label and an indication of how Teen-Beat sees its own mission: a sort of repository of work for a scene.
Now technologically it feels almost mixed-media? That is to say, it's doing a lot of print graphic design stuff and trying to adapt it to the internet format, and so as a result it has a fixed layout; it's not tables, but a bunch of absolutely positioned divs within a hard-coded height parent wrapper. So if you go to most pages,
it's kind of too big and there's empty space at the bottom, like you get one-size scroll for as much or as little as you want to say. Apache server, jQuery for interaction, some Shopify integration for the storefront but only sometimes? There's a PayPal cart and a Shopify cart depending on what item you pick.
It's an organic hodgepodge growing on top of a huge art project of memorialisation and it's still alive and maintaining itself and idk. I'm not complaining about any of this. I think it's pretty.
But I was thinking a bit today about fixed layouts and sites working toward more rigid, "print design" aesthetics and constraints. Using materials and textures. I was raised as a designer to be very austere --
Are.na was the name of the game, and Swiss design reigned supreme. As I got older typographies got larger, you were allowed to do more and more animation and effects, but the fundamental idea was moving boxes of photos along white pages. So I try to use older paradigms now to kind of escape my own constraints, my own minimalism, and consider the older constraints and what they were trying to declare in their design: smaller typefaces, materials, tables, it was all pre-mobile, information dense, little artworks.